Character Movement on Splines

Hi! I have a problem with character movement on splines. If the spline is perpendicular to the floor, the character does not move correctly. I don t know why it goes like this.


What can I do?

could be gravity or something interfereing, in your charactermovementcomponent set it to flying and see if that helps

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Goes the same for every option :frowning:
If I leave the Z variable at 0, it works fine as if the capsule is in the center of the spline, but I need it to be on top

kinda looks like your spline is twisted is this intended?

no, that s another thing i don t know why it s like that