My friend and I are beginning to work on a small project we cooked up. It’s basically an atmosphere-driven dungeon crawler. We’d like to have a style like the game ‘Don’t Starve’ has, a 2D environment without the sidescrolling component. Is there any particular template you’d recommend us working on from the Unreal Engine, or would it be better to start from scratch? Our worry is that if we use the ‘top-down’ template we’ll have to deal with mimicking 2D collision and movement in a 3D environment, something my partner isn’t too fond of.