Character Movement Copying (with Delay)

Hello,

I am currently trying to have several duplicates of my character following behind them. I want it so that the duplicates follow the character with a very slight delay, so that their movements are exactly the same as the main character, just a few milliseconds behind. Any help for how to achieve this would be greatly appreciated!

Hi. I want to do the same thing. Waiting for help here.

hi @Andrew_Lindsay

how are you mimicking the movement? have you got it to work without the delay for starters?

One way is to use an interface to talk to the other characters and on you movement controls on the main character, perform the movements, then add a slight delay and raise the movement on the others