Character movement after the cutscene ending

Hello everyone I’m just learning how to create cut scenes through Sequencer and have encountered this problem: I created a cut scene using the Cine Camera Actor. In it, the character inspects the house, and then runs out of it. The starting point is triggered near the house. That is, I need the character to move to the location where the last frame of the animation is located, rather than staying in the same place where this scene was originally triggered. How can this be done?


Through the blueprint, I did what’s in the screenshot. I roughly understand that you can add a “Set Actor Location”, but I don’t understand what specific location.

Well, it seemed to work out, but a new problem arose - the character does not turn when I give him a new rotation

thanks for sharing this i didnt know