I’ve looked and I’ve looked to find some answers but unfortunately, I cannot find a simple solution. I was aiming to create a character Model Gallery, like the one from the “Uncharted” Series or “Detroit Become Human”, where you can zoom and rotate your character with the mouse or controller. I’m not too sure where to start, therefore I don’t have any blueprints to reference.
If there is a way this is possible that someone knows, I would very much appreciate your help.
Thank You
To zoom you could configure a camera that zooms in and out of the lens. To rotate your character you would have to get a reference from it and then add a rotation value. you could use AddLocalRotation or AddActorWorldRotation depending on your case.