I am currently working with GASP’s SandboxCharacter_CMC_ABP in Unreal Engine 5.7.4.
The issue is that the character’s mesh flickers (glitches) for exactly 1 frame, and the bones slightly twist out of place. This happens not only in my current project but also in my previous ones. And this exact same issue occurs during actual gameplay as well
Thinking it might be a connection issue inside the AnimGraph, I tried restoring all the connected pins back to their original state, but the character still blinks and the motion jitters slightly. What could be causing this? This issue is completely blocking me from getting any proper animation work done