Character "Jitter/Stutter" at the end of Timeline-based SetWorldLocation using lerp


as you can see in this smooth transition there is jitter at the very end..i tried disabling movements and setting walking mode to flying,disable collision.checkd spring arm.still this happens.it seems like its a problem with capsule component..i cant figure this out if anyone can help me that would be a hug!!.Thank you

fixed it.lol im dumb