Character isn't moving

I am using unreal engine 4 first person template and i added a fbx file which is a house in the game and when i added this character stop moving. I tried to spawn at different location to be sure about it is not causing with collision but it didn’t work.Sometimes it is going high without stopping.

at this point, with your information its still not clear what is causing the problem. Instead of changing the spawn location, try to change the level 1st and try it with the same character blueprint (just basic level without any addition). IF your character can move in the new level, but not in your default level (the level with the house from your fbx), maybe the problem is within your level itself.

Hey there @Lawave527! Welcome back to the community! I agree with Spoon, we definitely need a bit more information! I’d recommend the same thing, testing a new level and see if the character can move there, and if so try adding the house (away from the player start) in that level and test again. If in both cases it can move, that means something else is at play.

Often when a character spawns incredibly high in the air, it’s due to the player start moving them to avoid a collision. If your skybox or any large object covering your whole scene has collision, this often occurs.

Maybe change the house’s collision from default to simple as complex or no collision.