Character is sliding when aiming

Hey there!
I am using Lyra animations logic in my project. So I have a problem with character sliding when I move camera.
I got rid of a lot of rotation with “Rotate root bone”, but the character still slides!
May be anyone encountered that problem…
The logic is the same as in lyra, except for I’m not using “Control rig” node



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I haven’t checked, but I think this might be related to the capsule rotation that is rotating the entire character, which isn’t centered with the capsule, creating the sliding effect.
The root rotation counter the capsule rotation, keeping the character rotation in place.
Need to check it to be sure, but most likely this is the reason.

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Wow, thank you so much. You are right about the problem!
Was searching for the solution for weeks.

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