Do I have to use the “Project Settings” tab to add new character inputs? or is there another less-permanent way? I guess what I’m really trying to ask is if I wanted a context driven mapping (e.g. tap ‘R’ to reload, and hold ‘R’ to change ammo types. or hold W and S to walk, but only use W and S to toggle throttle in a vehicle), how could I achieve this? How can I also override the character input mappings listed under “Project Settings”?
Sorry if this is a nooby question, but I am, in fact, a noob.