Character in the air in camera view while rendering

my character look in the air while i am ren


dering my shot

What does it look like when simply playing the sequence? On the ground?

yes when i playing the sequence it is on the ground .
but when i render it is in the air

Is there a animation or root motion or anything at all that would cause the character to rise? Do you have special render settings that might render it differently? What if you tried to add another character or copy of the same character?

hi scottnureal… it is solved . i just reduce the character capsule half height , and its working for me …anyways thanks for your help…

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