Hmm… migrating a metahuman character to 5.4 seems to work correctly. I probably should’ve mentioned that this problem character is a UE4 skeleton. It’s probably time to upgrade the character to motion matching.
Hmm… migrating a metahuman character to 5.4 seems to work correctly. I probably should’ve mentioned that this problem character is a UE4 skeleton. It’s probably time to upgrade the character to motion matching.