Character gets twisted when in AimOffset i set Preview Base Pose. URE 4.22

In the AimOffsetBP everything looks fine until i set the Preview Base Pose. Here is the pose i am using as the Preview Base Pose.

https://forums.unrealengine.com/filedata/fetch?filedataid=171044&type=thumb

In the AimOffsetBP if i don’t set the Preview Base Pose, this is what i get.

https://forums.unrealengine.com/filedata/fetch?filedataid=171045&type=thumb

Once i add the Preview Base Pose, the model gets twisted

https://forums.unrealengine.com/filedata/fetch?filedataid=171046&type=thumb