My character is getting stuck when I move some distance south of the start/origin. It is as though it’s hitting a wall, but as far as I can tell, there’s nothing there, and turning collision off does not help. The only way to get out of it is to quit the game.
Does anyone know of anything besides collision that would cause a player’s character to get stuck?
Thanks but nothing shows up in player collision or any of the collision visualization modes where I get stuck.
If it was a collision issue, wouldn’t turning collision off free my player?
Are there any other possible limits to how far a player can move? The place where this is happening is miles from the origin…
-Donald