I’m trying to add a prone system to my game, and I followed a YouTube tutorial step-by-step. I set up the input, animation states, and logic exactly as shown. But whenever I press the prone key, my character stands still and doesn’t play the prone animation or move.
Hey there @bloatedthms! Are you intentionally setting the New Movement Mode
to None
in these nodes?
yea, I just fixed it and I guess I rewatched the video and tried recopying everything which worked.
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