I created a character in bender and created several export files, including one specifically for the character mesh and skeleton. But when I import it to UE4, the character is lying his back.
Attached are some additional information.
Anyone know whats going on? Thanks for your help in advance.
Change the forward and up options in the export settings to -Y forward Z up. Also Blender 2.73 has a the new 7.4 FBX exporter and you can change that in version in the export settings as well.