Character/flipbook rotate Problem

Hi guys , i created blank project and i used default character movement for my character.I have a problem this way.When i press “D” on keyboard my character forward with walking animation(walking flipbook) and i press “A” for (turn back or going back ) but my camera rotate 180 degree not character.I didn’t fix.

BP.png

MY CHARACTER BLUEPRINT


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You want to use the [SetRelativeRotation] node and make the target the sprite.

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