Hi everyone,
I'm currently working on a moving platform but realized that when I use my interact function (to activate levers in the game...) my player stops moving with the platform and falls of.
That's because I use a "**Stop Player Movement**" node so that my player doesn't slide when interacting right after running.
Anyways I was wondering if there was any alternatives to the “Stop Player Movement” node?
(By the way, I’ve tried using “Set Velocity” node and put every values to 0 and it works for the moving platform (Player doesn’t fall of the platform) but my Player still slides when interacting right after moving)
Thanks In Advance