Character falls of moving platform when Interacting

Hi everyone,

I'm currently working on a moving platform but realized that when I use my interact function (to activate levers in the game...) my player stops moving with the platform and falls of. 

StopPlayerMovement

That's because I use a "**Stop Player Movement**" node so that my player doesn't slide when interacting right after running. 


Anyways I was wondering if there was any alternatives to the “Stop Player Movement” node?

(By the way, I’ve tried using “Set Velocity” node and put every values to 0 and it works for the moving platform (Player doesn’t fall of the platform) but my Player still slides when interacting right after moving)
SetVelocitonMP
PlayerGoVroooom

Thanks In Advance

Try Disable Input and Enable Input :face_with_peeking_eye:

But I guess there may still be some problems…

1 Like

It works perfectly, thanks!!

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