Character executed animation is not the same as the specified animation

In the “Main States” of the file “ABP_Manny” of third person demo project, if the link that between “Jump” and “To Falling” is broke, “MM_Jump” will play wrong that character’s two hands arrived to the zenith at same time. But, If you open the file “MM_Jump”, you can see that two hands isn’t arriving to the zenith at different time.