Hello, all! Before I completely and utterly raze this build of my coding playground, I wanted to know why my character is being ejected into the Cosmos upon playtesting? This started when I fiddled with the Skysphere settings (Making it wider/larger so that my night time texture would be above the base atmosphere, so that when the sun went down, the nighttime sky would show).
Hey there @Leomerya12! This only started once you started playing with your Skysphere settings? Did you accidentally enable collision on the skysphere?
If not, set this setting on your player start to always spawn, ignore collisions and see if it stops this from occurring.
If it does, the spawner is trying to find a location for you and failing, possibly spawning you on a rock with weird collision and then getting launched. (don’t leave this on for gameplay scenes however because you don’t ever want to spawn into an object or you’ll be launched anyway).
let me know how all that goes!
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NAILED IT.
Thank you!!!