I was quite sure it’s a good idea to create series of tutorials about setting character with more content inside.
During series I talk about: controller, character, umg, widgets, communication - interfaces, custom events, inheritance, delegates, timers, flow control, ai controller - moves to actor/location, blendspaces, montages, blending poses, curvers, notifies, effects (particles, sounds), attach to bone/socket and much, much more.