Character Designer skeletons Wyverns

This is a dragon model for project developed for Unreal Engine 5 Made with blender
This is a dragon that I drew as soon as I learned to sculpt and I fell in love with 3D at the time I didn’t have the opportunity to follow this path but today I can continue with this big dream and I have been finishing the models and finishing other courses specialized in 3D but I want to leave them in my portfolio as a reminder not to give up and pursue my dream of working with Unreal Engine 5.
Sculpted and made in Blender
Texturing done in Blender
Hope you like it =)
!|690x345](upload://nKKpZ5dlgrcZYAMyHtk3enw9fzZ.jpeg)
!|690x346](upload://4emE1300hfnULKbbYgKGhIU9SYm.jpeg)
!(1)|690x348](upload://oXWZaKMEOtWVGym8CI8buLk1z3h.jpeg)

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Howdy @kaiquefaraway,

As a super nerd for all things fantasy, this made me so beyond thrilled to look at. :dragon_face: The face structure alone is sick! Do you plan on creating a short film/game with this at all? :slight_smile:

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Seeing my models in a game or short film would be a dream come true. I have some ideas in mind but I’m still new to Unreal Engine, there are a total of 56 models and 24 armors that I made for my portfolio, I’ll be posting everything in the next few weeks



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I can’t wait to see them all :smiley: Especially after peaking at that last fleshy wyvern. If you don’t mind my curiosity, what got you into Unreal?

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Probably Gears of War! I played Unreal Tournament and Gears of War, where I discovered the Unreal Engine and shortly after releasing the version to the public, I fell in love with Unreal Engine 4 and what it offers. I started studying but I had to stop and today I’m summarizing this path, what about you?

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For me it was just wanting to see if I could create an environment that looked even semi decent. I utterly failed but it was a great starting point :slight_smile:

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