I downloaded one of the paragon characters from the marketplace, edited it in Maya, used mixamo to make a skeleton for it, and imported it into unreal for the purpose of replacing the ALS character in the free ALS system. I followed some tutorials creating virtual bones and the like to properly replace the ALS character, but, for some reason, it morphs into a gigantic monstrosity.
I deleted history in maya in case that was an issue but it did not help. If anyone can help me figure out why this is happening it would be greatly appreciated