I’ve been trying to do a lost ark style dash mechanic where the character will dash towards the cursor when a button is pressed. How I currently have it set up is like this:
- Set the characters rotation to face the cursor using set actor rotation.
- Disable input and set max walk speed high.
- Use “Add Movement Input” with the world direction has get actor forward vector (this is the spot that I think isn’t working right but everything I’ve tried hasn’t worked here)
- Delay for duration of dash
- Reset everything and put on cooldown
II am having two issues that I can’t figure out. First is that the character currently has to already be moving for the dash to work. Second is the character moves towards the last movement input rather than the direction it is facing.