Character Customizer (Version 4)

Thanks, i just prefer custom animation, as i said before i don’t really like the third person default animation at all, is just good for basic testing but nothing more, but is easy to change the 2d animation blueprint with custom animation transition (idle -> walking -> run).

it will be cool to see something about the hair shader, thanks.

You can setup inside the input a key for open the widget that mlindborg created… so this is what you can do:

A) you can use the widget to create a cloth, morph and hair, save it and inside the character blueprint load the clothes and the morph (you can do a save with the same name for the morph and for the clothes, this create a single save file that store morph, hair and clothes)
B) you can do exactly what you’re doing now, but you need to set the custom texture mask for the clothes.