Links to download tutorials are in ‘CharacterCustomizer/Content/CharacterCustomizer/LinksToTutorials.txt’
Current Version: UE 4.11
This is a BLUEPRINT system.
It is not a customizable character.
3D Characters Not Included
It is intended to be used with customizable characters that you already own or can attain elsewhere.
The Character Customizer is more than just a simple character customization menu. It’s a complete Player and NPC customization solution all wrapped into one solid package. You’ll not only be able to setup the Character Customizer to allow your players to customize their personal character. As a developer you’ll be able to use the Character Customizer to setup the customizations on all the NPCs in your game. It’s an all in one solution for applying character customizations to your game.
The only thing you need in order to use the Character Customizer is customizable character models. For instance, models with different morph targets, hair types, clothing types and that sort of thing. By default the Character Customizer can handle up to 10 male and female races or 20 mono gender races. That means the Character Customizer can handle the customizations for multiple, entirely different, character models. Are you making a fantasy game and need to be able to customize Dwarfs, Elfs, and Humans? If that’s the case then the Character Customizer is your solution.
The Character Customizer Package comes jam packed with 20 high quality video tutorials explaining how to get started with the Character Customizer from the ground up. In the tutorial videos we will walk through the implementation of your first character race and cover everything you need to know about the Character Customizer system.
We’ll talk about setting up the Character Blueprints for the Character Customizer. We’ll then go on to discuss how to implement your morph targets into the Character Customizer system. Then once we’re ready we’ll begin setting up our first race menu. To assist with setting up the race menus in the Character Customizer system we’ll make use of several different slider type templates. The templates are designed in a manner that makes menu creation a breeze.
The process for using the templates is as easy as connecting the dots. The slider templates not only handle the visible changes to the character but also handle saving the changes so they can be reloaded through the Morph Actor All blueprint.
Examples of different slider types include the Single Morph Slider template which handles a single morph from zero to one. The Double Morph Slider Template which can handle two different morphs at the same time. The Negative to Positive Morph Slider Template which morphs the target from -1 to positive 1. The Morph Swapping Template which can be used to swap between several different morph targets. The Morph Snapping template which can be used to swap different material parameters or even switch different meshes such as hair and clothing models on the character. The possibilities are endless.
Once we have the first race menu setup we’ll go on to discuss how we can use the Character Customizer to apply customizations to NPC Characters. You’ll not only be using this system to customize the player character but also to customize the NPC’s in your game. That is the beauty of the Character Customizer system. And if all that’s not enough, the design of the Character Customizer is setup so your players will be able to share their character presets.
If you were looking for a solution to handle the character customization for your customizable characters, this is it.
Please note that the character featured in the video is not included in this system. This is a blueprint system only.