Anyone know how to bake out the mesh once you’ve applied morph targets to it? Example: You apply morphs to a head mesh, now you bake out, export that head mesh so you can reuse it without having to use morph targets to create the same head.
Anyone know how to bake out the mesh once you’ve applied morph targets to it? Example: You apply morphs to a head mesh, now you bake out, export that head mesh so you can reuse it without having to use morph targets to create the same head.