Character Creator to metahuman and lipsync with ACE plugin

I’m making a character with cc and sending it to Unreal Engine 5.4 to use the audio2face ACE plugin. but it isn’t animating with audio2face, is it because of morph targets or what?
Do you know anyway?

Hi, you could take a look at the following plugin, it performs high-quality lip sync in realtime from any audio data source with minimal latency, even on mid-range CPUs, and supports packaged projects: Runtime MetaHuman Lip Sync (AI for NPCs) (+ CC4, Genesis, ARKit, and more) | Fab