Here’s a link to a video tutorial on how to do auto material transfer from CC3 to Unreal:
There’s other videos on the side nav concerning CC3 to Unreal stuff. It would be great to be able to export, import, then everything be unchanged and complete. But I think there’s a need to learn how it’s done exactly, and not expect the transition to be ultra-smooth considering what happened to the model above. And it’s true, major developers do not create characters in a day or two, with all the fine details worked in and everything.