Character creation,animation for character, creating clothes for it , and nvidia apex it!

yeah, i have a nice workflow where I dont even need zbrush. It’s a little more complicated, since I have to tri to quad things and clean up some stuff but it’s still good. I also make use of the remesh modifier. Once I figure out my base models I think I’ll be able to easily make things for my comic, just like I did for Second life. :slight_smile:

Edit:
Well, as an aside I managed to get autodesk 3dmax. I forgot about an old account I had there and decided to see if I could get it for educational reasons only, and got it, so now I have to learn 3d max on top of UR4, which doesnt bother me. It should be pretty straight forward after Blender, once I get used to the interface. Apex has a plugin for it and it will be more compatable than Blender with UR4, espcially the morphs and shapekeys. I’ll have 3 years to play with it and maybe I’ll get enough fans so they can help me buy the full software :stuck_out_tongue: I’m not in this for money, don’t get me wrong, I’m into this because I honestly enjoy making webcomics and I miss making insanity of xade, which I must move over to the new location because I think I am going to let the domain expire this year in case I want to park another domain on my hosting.

Anyhow, Thanks for the wonderful videos and I cannot wait to see the final one. Please dont make us wait for XX number of subscribers. The more videos you make the more subscribers you get. Advertising will also help you get subscribers, along with sharing images/videos/demos of your work.

I know one thing, im not a fan of their character creator. you take two characters and blend them. What if I want to fine tune everything for my style? it’s rather silly, really.