Character Capsule Halfway through Floor

Hello all,

This is probably a dumb question - please forgive me, I’m a complete noob. I couldn’t find an answer elsewhere.

I’ve created a character blueprint, but the collision capsule is centered at 0,0,0 - which means that my character is stuck halfway through the floor.

I have tried to adjust the mesh and capsule, but neither allow me raise the z axis of this character.

Can anyone help? Thank you in advance!

Don’t have to worry about that, you are not playing inside the blueprint editor but instead when you place your character inside the world it should be fine.

Got it, thanks 56Legion!

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