Character can't walk on terrain fbx mesh

Hello,

I am new to unreal, I have created a mesh but when I import it, it creates an invisible floor and my character can’t walk on it whatever the collision settings I change in both panel

The collision is wrong. Go into the mesh editor and change the collision to ‘use complex as simple’ :slight_smile:

I haven’t this in any collision settings, collision complexity doesn’t exist in my interface

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It exist in Unreal :wink:

image

In the mesh editor: This thing

Sans titre

This is all I have

No, the mesh editor :slight_smile:

Click the mesh in the level, then in the details you can see the mesh asset

double click that! :slight_smile:

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Yes ! It works, thanks a lot

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