Hello,
I am new to unreal, I have created a mesh but when I import it, it creates an invisible floor and my character can’t walk on it whatever the collision settings I change in both panel
Hello,
I am new to unreal, I have created a mesh but when I import it, it creates an invisible floor and my character can’t walk on it whatever the collision settings I change in both panel
The collision is wrong. Go into the mesh editor and change the collision to ‘use complex as simple’
I haven’t this in any collision settings, collision complexity doesn’t exist in my interface
No, the mesh editor
Click the mesh in the level, then in the details you can see the mesh asset
double click that!
Yes ! It works, thanks a lot