Hey all,
for some reason none of the characters in my game are able to be animated. I’ve been using the play anim montage to try and make them play my animations but none of the characters are able to. I’ve been using different skeletons and this may be the cause of the problem but does anybody know the kind of thing that would cause all meshes to be unable to play my animations? (the animations themselves work in the animation window thing)
Hey there @TruffleExplorer! Welcome back to the community! Could we take a look at your blends and where you call the montage? I’d recommend comparing them to something like this tutorial or documentation below to see if there’s any major differences. Often when animations won’t play, I’d recommend making sure the event is firing first, then see if the montage is set up properly, and lastly verify the correct animation BP is connected.
Montage Documentation:
Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.
Here’s a tutorial on setting up blended montages and calling them that may help:
ok so my problem was that I had not set up the animation blueprint to work properly. thanks SupportiveEntity!
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.