Hello world:
Im trying to add an impulse to my character when they are hit.
now iv done that… i get the “warning”
(BP_Enemy4.CollisionCylinder has to have ‘Simulate Physics’ enabled if you’d like to AddForce or impulse)
But when i check ‘Simulate Physics’ on the Collision Cylinder the Character can no longer move. i have tested all the settings in the Collision Cylinder Physics section and nothing helps…
im out of ideas, any help would be amazing plz.
Regards
Stu.