The character suddenly breaks down from time to time, even if the changes are minimal. And I have to roll back to the previous version of the blueprint from the git, because it can’t be fixed.
The editor also crashes when the game starts:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000002d0
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
