Character BluePrint

Hello, i was wondering if anyone here knew how to make a character blueprint in UEFN. It’s not anywhere in the bp section. I’m trying to make a zombie survival game and i want to add custom animations and special attacks to the zombie. is this possible?

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You cannot currently apply custom animations to AI (like zombies). You can place your own mesh in the level, and use Events/Verse and Sequencer to trigger custom animations on it though (e.g. for an NPC quest giver).

Do you expect any of this to come out anytime soon? This would be cool and a way lot easier

I’m afraid we can’t give any estimates on when new features will be available. Feedback like this is very helpful though to help us prioritise them!

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Is there a way to make an actor attack the player? Thank you!

Not directly yet, but you can apply damage to a player via Verse