Character Blueprint doesn't save Animation Blueprint setting

So basically I have a character blueprint and I am trying to have it save the animation blueprint attached to it. But if I bring the character into the world so I can change the setting (I then have to delete the character so when I hit play it spawn since it is the main character) it doesn’t save the character setting for having the animation blueprint. Here are some screenshots showing what I mean.

^^^Changing the setting

^^^Removing the character and if I were to hit play he would be stuck in T-Pose. As show in the last screenshot

Changing values on actors placed in the world is per instance of the class. You have to edit the Blueprint from the content browser for this to be persistent.