Ok, so I have two questions and since they’re similar in a sense I thought it would be ok to combine them. My first question would be the character movement. I set up my character and everything is fine, but if I turn the camera the character moves facing that direction. So if I looked down or up my character and camera will be looking in the direction I point the camera to, instead of just the camera moving only. A small fix I did was just to copy the Unreal Blue man character Blueprint, but I would like to know what causes this so I can do it myself and just not copy and paste. My second question is when I turn to the right or left my character moves and faces that direction. When I stop moving, my character snaps back to facing forward, or at least where the camera is facing, and is not facing the direction it was moving last. Again, a fix I did for this was to copy over the Unreal Blue man character Blueprint, but I niced when I changed directions. From forward to forward right then forward to forward left, it snapped to that direction instead of smoothing turning. How would I fix this?