Character Beard sticked on body

Hi. I downloaded a dwarf character from marketplace. It has a common epic skeleton, so i retargeted some mocap animations from marketplace to it.

It has this issue: the beard is sticked to the body. When i move his head, the beard is stretched instead of moving with the head.

What can i do?

Thank you!

nothing.
That’s how it is made.

You would have to export the mesh and modify it, which being it isn’t your original work means you would only have the engine’s triangulated export to work with.
​​with.
You should still be able to adjust the beard with weight paint, but chancesre there is no body underneath it.

Ok, thank you for the quick answer!