Character as cube?

I’ve already watched them

Post a screenshot of your BP again please. With this setup it should lean forward as long as you hold the forward button and then straighten up when you stop.

For that you’ll need a looping Timeline with a Vector track instead of that first RInterp To of the first set rotation.

He leans forward 90 degrees, but I want it so that he’s constantly moving in 90 degree intervals if you know what I mean? Like he just keeps rotating forward constantly until the W key is unpressed. How can I achieve this?

Where do I go from here? I really appreciate the help so far by the way, means a lot :slight_smile:

What am I doing wrong here?