For some reason all of my older cinematics suddenly have the main character T-posing in the sequencer. The sequencer refuses to play the animations in the editor. They work fine when they play in game but it’s impossible to edit them in this state. Any ideas what could have caused this behaviour? And it’s only the main character, all the others work fine.
The solution was in the character rigs collision type, changed that and it works again.
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Hi Tonzuko,
I’m new in UE4 and I’m having the same problem. Can you be more specific on what you did to resolve this ?
Thank you very much.