Hi All,
I would have a question about the animation retargeting as I do not understand something.
As you can see on the picture below, I have a nearly same size and bone structured characters.
But after I am testing the animation retargeting on some point the animation of the new character is misplaced.
Does anybody knows why is that happening?
alberto
(alberto)
2
Hello @RobertP2014
Are you using root or pelvis as main bone to retarget?
This is a test I did, as you can see it need some handmade changes but x/y position must be in pelvis
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Hello @alberto
I use a pelvis as a main retarget bone. Actually I get the same result as in your video.
So probably I need a handmade adjustment with control rig maybe?
alberto
(alberto)
4
I use transform over the blueprint to manually adjust, you can adjust it in the camera cuts for example
Is just to move a bit in z axis most of the times!
alberto
(alberto)
6
If you have any doubt tell me and I’ll do a video for you
@alberto , It would be nice from you and I would really appreciate it.
The control rig seems to work quite good, but it has some anomaly as well, so I am opened any new solution.
Thanks in advance.
alberto
(alberto)
8
@RobertP2014, not a problem!
this is what I do, and is how they made it:
Just control the transform when you need:
Hi @alberto ,
Thank you very much, definetely I will try it
1 Like