Character animation in place how?

I’ve already seen it, I no need to run I intend make a spawn point for obstacle and a destrucntion point each out of the view, so I need only to simulate the running character, but at the moment I have other problem with import 3d assets from blender but this is another story XD.

For the current topic, I need to test some idea into character blueprint to solve the problem, but I can do something only after dinner.