Character always crouching

Hi, I have a basic walk/run/crouch/jump logic setup in my anim blueprint, but it reports that i’m in all states at the same time all the time. Any idea what’s going wrong here?

Perhaps the error is on the side of the crouch / uncrouch input. Can you show the input action setup?
Are you using enhanced input with input action mapping?

Thanks, it’s pretty simple yeah

The crouching and everything works, it lowers te player and stops making audible noise, though my AIs can still hear me

The print strings flow into each other with no branching. You need to add branches before the prints for it to make sense.

Yeah I am, this is just me standing still
pic3

oh god, i’m an idiot, thank you, turns out it’s all working ok

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