ChaosWheeledVehicle Component Thrusters broken at 60km from world Origin..

Yeah your most likely right. Thanks. Is there a way to deactivate the movements component? I tested trying with Deactivate node and it does stop it for a second then just reactivates. And carries on sliding.

I had a line trace deactivate the movement component when the ship landed and reactive on the throttle press as a cheap work around for now. But the dam thing just doesnt want to stay decatived.