Chaos Vehicles: Wheels use wrong direction for casts resulting in wheels getting stuck, vehicles not working, etc.

Using the debug tools I have figured out that the main issue with my setup is the wheels and the suspension tracing. All of the necessary logic applies, but it’s all in the wrong place and direction. I compared the results of my vehicle with the included Off Road Vehicle, and it didn’t take an eagle’s eye to see that things weren’t matching. This is a picture of my vehicle’s wheel with all of the debugging visualization possible.
image

This, on the other hand, is the wheel of the Off Road vehicle from the template.

Not even the forces visualizer seems to be working properly, meaning the problem likely stems from my model’s configuration. I’d love to upload the model so somebody smarter than me could look through and come up with a fix but I know nobody will see this. But for anybody in the same boat as I am, this is the problem; the traces are in the wrong direction. And for anybody out there who may be able to help: I just want my wheel to look proper and fixed. I’ve been working at this for a month now with no progress… I’m really considering moving to Unity.