Chaos Vehicles - VehicleMovement Component Wheel Setup problem

While setting up a Chaos Wheeled Vehicle I’ve encountred a proble. seemingly VehicleMovement component does not recognize properly locations where I setup my wheels based upon bone names. This leads to all of them spawning at roughly the same spot.


I can offset the front axis and rear axis manually but then still two wheels are basically at the same spot.

Here’s how I setup the MovementComponent and the skeleton


(if I attach the “ChaosWheel” to a diffrent bone nothing diffrent happens)

How to fix this issue?

those four bones selected don’t appear to be parented to the correct bone hierarchy.

Their only parent is SuspensionRig which is the root bone of the skeleton.
Or the bone has to be named “root”?

Any solution to this? I have exactly the same problem. The bone hierarchy I have matches the content example exactly. AKA physics wheels are parented to the armature only and have no vertex groups assigned to them, also have the proper orientation.