Chaos Vehicle Wheels keep spinning in Air

Hi i am trying to make an airplane with Chaos Vehicle Plugin 1.0 and my current issue is that when is airborne the wheels keep spinning for ever, even if i retract the gears i can see the wheels spinning.
When i am on ground though it seems to work fine, the wheels and both brakes and handbrakes. How can i make the wheels stop when is airbone? Any ideas i am using Unreal 5.4.3.

Never faced this scenario, but maybe there’s a way to access the wheels and disable their physics simulation?

Get VehicleMovementComponent → Cast to ChaosWheeledVehicleMovementComponent → Wheels might lead to something. Didn’t really see anything. It sound like you’ve tried braking.
But they’re bones on a skeletal mesh so it may be about stopping animation or physics simulation on thet.
And or disabling “affected by engine”. Might need to change the wheel class while in air. Not sure if you’re still using the ground vehicle engine when flying but I believe that would make wheels spin.

HI, no the Affected by Engine is disabled. I have try to enable and disable the physics on the corresponding joints based on a function “Check altitude”, but still.. they keep spinning