Chaos Vehicle Torque explanation: max hill angle, max speed

I get it that more torque = higher max speed. What about if I want to save the same speed (= not change the torque?), but I want to increase my vehicle passability so it could climb a higher angle and not get stuck in every small landscape change or on every 25 degrees hill?

One of my issues in angled hilles and vehicle getting stuck was actually in bad suspension causing small amount of wheels contacting with the ground for a tank.

I changed Suspension Max Raise/Drop to 30 cm from 10 cm and I got most of stuck problems solved.

High angles should be driven over on low gear with high gear ratio. The higher is gear ratio, the faster you’ll be on angles and slower you’ll be on flat surface

UPD: sorry, on screenshot it’s 0 gear ratio, should be 1

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