Chaos Vehicle Suspension stutters on Client side in Multiplayer

Good news, I found the solution and I am working on implementing it now, I have already reached smooth enough if the car is driving in a straight path, I am now working on making the server predict the direction of the turn, I am trying to exhaust all the work only in BlueRinnet, I will post the solution once I am done, sorry for the English level, if any content creator happens to see this post I will be happy to provide assistance so that they can post a video explaining it.